02 January 2023
tl;dr Architecture is hard sometimes--people keep offering up some new idea that quickly becomes the mainstream "way to do it" without any context or nuance, and the industry, desperate to find ways to improve their architecture, snaps it up without hesitation. Microservices was the latest in the trend, and it's time we dissected the idea and got to the real root of what's going on.
... Lots of Good Things (TM)!
These all sound relatively familiar, I'd imagine, but the fun part about those six quotes is that two were taken from microservices literature (blog posts, papers, etc), two from twenty-years-ago EJB literature, and two from Oracle Tuxedo, which is forty-plus-years-ago technology. Can you spot which went to which?
We have a tendency in this industry to re-use our hype points over and over again.
"Those who cannot remember the past are condemned to repeat it." --George Santanyana, The Life of Reason (1905)
With respect to the microservices hype, one company's blog post offers 10 reasons to charge into microservices:
Let's take a second and examine each of those, but this time in light of prior art:
But the discerning reader will notice that there is a pretty common theme to about half of the points above--the idea of creating and maintaining small, independent "chunks" of code and data, versioned apart from one another, using common inputs and outputs to enable a larger integration of the system. It's almost as if...
Yup, the lowly "module", that core concept that has been at the heart of most programming languages since the 1970s. (Even earlier, though it was harder to do with older languages that didn't incorporate the module as a first-class core concept.) Call them "assemblies" on the CLR (C#, F#, Visual Basic, ...), "JARs" or "packages" on the JVM (Java, Kotlin, Clojure, Scala, Groovy, ...), or dynamically-link libraries from your favorite operating system (DLLs on Windows,
as on *nixes, and of course macOS has the "Frameworks" tucked away inside the /Library directories), but at a conceptual level, they're all modules. Each has a different internal format, but each serves the same basic purpose: an independently-built, -managed, -versioned, and -deployed unit of code that can be reused.
Consider this working definition of a module, quoted from one of Computer Science's foundational papers:
"A well-defined segmentation of the project effort ensures system modularity. Each task forms a separate, distinct program module. At implementation time each module and its inputs and outputs are well-defined, there is no confusion in the intended interface with other system modules. At checkout time the integrity of the module is tested independently; there are few scheduling problems in synchronizing the completion of several tasks before checkout can begin. Finally, the system is maintained in modular fashion; system errors and deficiencies can be traced to specific system modules, thus limiting the scope of detailed error searching."
This comes from David Parnas' seminal paper, "On the Criteria To Be Used in Decomposing Systems into Modules", written in 1971--over 50 years ago at the time of this writing. The well-defined "separate, distinct program modules" covers about half of the suggested benefits of microservices, and we've been able to do that for fifty years.
So why the hullabaloo over microservices?
Because microservices were really never about microservices, or services, or even distributed systems.
... organizational clarity.
Amazon, one of the first companies to openly discuss the microservice concept, really wasn't trying to push the architectural principle as much as they were trying to push the idea of an independent development team whose blockers were few and far between. Waiting on the DBA team for schema changes? QA needs a build to test so they can find bugs? Or are we waiting on the infrastructure team to procure a server? Or the UX team to create a prototype for the presentation?
That sound you hear is the development team aggregating ownership of any and all of those dependencies that could (and frequently would) block them from moving forward. It meant that the teams were a small microcosm of the average IT team's various parts (analysis, development, design, testing, data management, deployment, administration, and more). It did mean that now teams either had to be assembled from a variety of disparate skillsets, or else we had to require the complete set of skills in each team member (the so-called "Full Stack Developer"), which meant that hiring these folks became infinitely trickier. It also meant that now the team was responsible for its own production outages, meaning the team itself now has to be given on-call responsibilities (and the commensurate payroll and legal implications that go along with that). But, when all that was navigated, it meant that each team could build their artifact independently of one another, constrained by nothing other than time and the physics of how fast fingers can fly over a keyboard.
In theory, anyway.
... the Fallacies of Distributed Computing.
For those not familiar with them, the Fallacies were first coined by Peter Deutsch in a presentation to his peers at Sun--back in the 80s. They reappeared in the 1994 seminal paper "A Note on Distributed Computing" by Ann Wolrath and Jim Waldo, and they both essentially say the same thing:
"Getting distributed systems right--performance, reliability, scalability, whatever "right" means--is hard." (loosely paraphrased)
When we decomposed the system into in-memory modules running on a single operating system node, the costs of passing data across process or library boundaries was pretty negligble, even fifty years ago. When passing that data across network lines, though--as most microservices do--adds five to seven orders of magnitude greater latency to the communication. That is not simply something we can "scale away" by adding more nodes to the network; that actually makes the problem worse.
Yes, some of that can be made less relevant by hosting the microservices on the same machine, usually by loading them into a cluster of virtual machines running containerized images of the independent microservice. (As in, using Docker Compose or Kubernetes to host a collection of Docker containers.) Doing so, however, adds latency between the virtual machine process boundaries (because we have to move data up and down the virtual networking stack, in accordance with the rules of the seven-layer model, even if some of those layers are being entirely emulated), and still creates the reliability issue of running on a single node.
What's worse, even as we start to wrestle with the Fallacies of Distributed Computing, we begin to run into a related, but separate, set of problems: The Fallacies of Enterprise Computing.
... to start rethinking what we really need.
Do you need to decompose the problem into independent entities? You can do that by embracing standalone processes hosted in Docker containers, or you can do that by embracing standalone modules in an application server that obey a standardized API convention, or a variety of other options. This isn't a technical problem that requires abandoning anything that's already been built--it can be done using technologies from anywhere in the last twenty years, including servlets, ASP.NET, Ruby, Python, C++, maybe even shudder Perl. The key is to establish that common architectural backplane with well-understood integration and communication conventions, whatever you want or need it to be.
Do you need to reduce the dependencies your development team is facing? Then begin by looking at those dependencies and working with partners to determine which of them you can bring into the team's wheelhouse. If the organization doesn't want to officially break up the "skill-centric" ontology of its org chart (meaning you have a "database" group, a "infrastructure" group, and a "QA" group as peers to your "development" group), then work with the senior executives to at least allow for a "dotted-line" reporting structure, so there's individuals from each group that are now "matrixed" in on a single team. But, most importantly, make sure that team has a crystal-clear vision of what it is they're trying to build, and they can confidently describe the heart of their service/microservice/module to any random stranger walking by on the street. The key is to give the team the direction and goal, the autonomy to accomplish it, and the clarion call to get it done.
It really boils down to these two things, which really, really, really have nothing to do with each other except tangentially.
Last modified 02 January 2023